The 3rd Istanbul Design Biennial: ARE WE HUMAN?: The Design of the Species: 2 seconds, 2 days, 2 years, 200 years, 200,000 years

The 3rd Istanbul Design Biennial: ARE WE HUMAN?: The Design of the Species: 2 seconds, 2 days, 2 years, 200 years, 200,000 years

Istanbul Design Biennial

Design: Yetkin Başarır.
December 3, 2015
The 3rd Istanbul Design Biennial
ARE WE HUMAN?: The Design of the Species: 2 seconds, 2 days, 2 years, 200 years, 200,000 years
October 22–December 4, 2016
Preview: October 21–22
tasarimbienali.iksv.org
Facebook / Twitter / Instagram / Tumblr / Pinterest

Venues: Galata Greek Primary School, DEPO, Studio-X
 

The curators Beatriz Colomina and Mark Wigley announced the concept of the 3rd Istanbul Design Biennial at a media meeting held on Tuesday, December 1 in the Istanbul Archaeological Museums Library. The biennial is entitled ARE WE HUMAN?: The Design of the Species: 2 seconds, 2 days, 2 years, 200 years, 200,000 years and will explore the intimate relationship between the concepts of “design” and “human.”

Colomina and Wigley said that design always presents itself as serving the human but its real ambition is to redesign the human. The history of design is therefore a history of evolving conceptions of the human. To talk about design is to talk about the state of our species. Humans have always been radically reshaped by the designs they produce and the world of design keeps expanding. We live in a time when everything is designed, from our carefully crafted individual looks and online identities, to the surrounding galaxies of personal devices, new materials, interfaces, networks, systems, infrastructures, data, chemicals, organisms, and genetic codes. The average day involves the experience of thousands of layers of design that reach to outer space but also reach deep into our bodies and brains. We literally live inside design, like the spider lives inside the web constructed from inside its own body. But unlike the spider, we have spawned countless overlapping and interacting webs. Even the planet itself has been completely encrusted by design as a geological layer. There is no longer an outside to the world of design. Design has become the world.

Design is what makes the human. It is the basis of social life, from the very first artifacts to the exponential expansion of human capability. But design also engineers inequalities and new forms of neglect. More people than ever in history are forcibly displaced by war, lawlessness, poverty, and climate at the same time that the human genome and the weather are being actively redesigned. We can no longer reassure ourselves with the idea of “good design.” Design needs to be redesigned.

ARE WE HUMAN?: The Design of the Species: 2 seconds, 2 years, 200 years, 200,000 years invites a wide arrange of designers and thinkers from around the world to respond to a compact set of eight interlinked propositions:

–Design is always design of the human
–The human is the designing animal
–Our species is completely suspended in endless layers of design  
–Design radically expands human capability
–Design routinely constructs radical inequalities
–Design is even the design of neglect 
–“Good design” is an anesthetic
–Design without anesthetic asks urgent questions about our humanity

These propositions will be explored over the coming year in events, classes, workshops, and online discussions—including open calls for responses to the propositions by short videos. The details of the open call for the 3rd Istanbul Design Biennial will be announced online as of February 1, 2016.

This biennial is an archaeological project. It is not about celebrating particular designers or about visualizing remarkable futures. It will be a multimedia documentary about the state of design today, when everyday reality has outpaced science fiction. It will place the extreme condition of contemporary design into the context of the extended 200,000 year history of our species—from the first standardized ornaments and the footprints of the first shoes to the latest digital and carbon footprints. A biennial normally focuses on the last 2 years. The time frame for this exhibition will span from the last 2 seconds to the last 200,000 years. Ancient archaeological artefacts from Turkey and the region will be presented at the heart of the biennial to reframe the latest real-time thinking about design.

Rather than a singular design branding, a number of young Turkish graphic designers—Pemra Ataç, Yetkin Başarır, Özge Güven, Okay Karadayılar, and Sarp Sözdinler—will work on different dimensions of the biennial, from the streets to the publications, to the exhibition, and to the online activities. The multiplicity of visual identities will be treated as an integral part of the reflection on design rather than simply packaging or communication. Likewise, the exhibition architecture by Andrés Jaque and the Office for Political Innovation particularly (Roberto Gonzalez Garcia, Laura Mora, Federico Landi) will act as clusters of interactive clouds for reflection and discussion. Evangelos Kotsioris is the assistant curator of the project and the online dimensions are being directed by Iván López Munuera.

To read the full curatorial text of the 3rd Istanbul Design Biennial, click here.

The 3rd Istanbul Design Biennial will be held from October 22 to December 4, 2016, with the primary venues in Galata Greek Primary School, DEPO and Studio-X in Istanbul.

Organised by the Istanbul Foundation for Culture and Arts (İKSV)
Sadi Konuralp Caddesi No: 5
Şişhane 34433 Istanbul
T +90 212 334 07 00 / F +90 212 334 07 19

About the Istanbul Design Biennial: click here

For media enquiries: media [​at​] iksv.org

Advertisement
RSVP
RSVP for The 3rd Istanbul Design Biennial: ARE WE HUMAN?: The Design…
Istanbul Design Biennial
December 3, 2015

Thank you for your RSVP.

Istanbul Design Biennial will be in touch.

Subscribe

e-flux announcements are emailed press releases for art exhibitions from all over the world.

Agenda delivers news from galleries, art spaces, and publications, while Criticism publishes reviews of exhibitions and books.

Architecture announcements cover current architecture and design projects, symposia, exhibitions, and publications from all over the world.

Film announcements are newsletters about screenings, film festivals, and exhibitions of moving image.

Education announces academic employment opportunities, calls for applications, symposia, publications, exhibitions, and educational programs.

Sign up to receive information about events organized by e-flux at e-flux Screening Room, Bar Laika, or elsewhere.

I have read e-flux’s privacy policy and agree that e-flux may send me announcements to the email address entered above and that my data will be processed for this purpose in accordance with e-flux’s privacy policy*

Thank you for your interest in e-flux. Check your inbox to confirm your subscription.