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118 documents
The Renaissance Society at The University of Chicago
Isabelle Frances McGuire: Year Zero
e-flux Announcement
Posted: November 26, 2024
Subjects
Politics, Pop Culture, Video Games
The Bartlett School of Architecture, UCL
Cinematic and Videogame Architecture MArch
Architecture Announcement
Posted: November 8, 2024
Category
Education, Architecture
Subjects
Video Games
Institution
X Museum
X Virtual Gathering: Honey
e-flux Announcement
Posted: October 29, 2024
Category
Nature & Ecology
Subjects
Virtual & Augmented Reality, Biology, Food & Cooking, Video Games
Institution
Kunstmuseum Gelsenkirchen
Alona Rodeh: Interzone
e-flux Announcement
Posted: October 17, 2024
Category
Technology
Subjects
Games & Play, Video Games
Institution
Aggro Dr1ft, the Intolerance of Harmony Korine
Pietro Bianchi
e-flux Notes
Posted: October 4, 2024
Category
Film
Subjects
Experimental Film, Video Games, Artificial intelligence
MIT List Visual Arts Center
List Projects 30: Jeremy Couillard
e-flux Announcement
Posted: July 18, 2024
Category
Technology
Subjects
Video Games, Video Art
Institution
Hacker Theory
Hugh Davies
Writing at the turn of the twenty-first century, what Wark brought to this hacker legacy was the urgency of the present. Wark was then and remains now an antenna of the culture around her. During an era of unbridled techno-exuberance, Wark warned that we risked devolving into the darkest mental prisons of the pre-Reformation Church.
e-flux Journal
Posted: June 12, 2024
Category
Internet, Technology
Subjects
Manifestos, Video Games, Class
Julia Stoschek Foundation
Worldbuilding: Gaming and Art in the Digital Age
e-flux Agenda
Posted: June 10, 2024
Subjects
Worldbuilding, Video Games, Visual Art
Institution
IOE, University College London Faculty of Education and Society
We Know More Than We Can Tell
e-flux Education
Posted: June 5, 2024
Category
Education, Film
Subjects
Video Games, Video Art
e-flux Announcement
Posted: May 9, 2024
Category
Film
Subjects
Video Art, Computer-Generated Art, Video Games
Institution
e-flux Announcement
Posted: May 4, 2024
Subjects
Video Games, Community, Citizenship
Institution
Beyond Security: Approaches toward a Cinema of Okinawa. Part I
Yamashiro Chikako, Jun Nguyen-Hatsushiba, Chris Marker, and Hallie Ayres
e-flux Events
Posted: April 25, 2024
Category
Film, War & Conflict, Colonialism & Imperialism
Subjects
Japan, Militarization, Video Games
Art Tech and Media Curation: From the “Never-Was” to American Medium
Elizaveta Alexandrovna Shneyderman, Travis Fitzgerald, Evan Calder Williams, and Serubiri Moses
e-flux Events
Posted: March 26, 2024
Category
Galleries, Technology, Contemporary Art
Subjects
Publications, USA, Curating, Media theory , Video Games
Casino Luxembourg – Forum d’art contemporain
Mary-Audrey Ramirez: Forced Amnesia
e-flux Announcement
Posted: February 29, 2024
Subjects
Video Games, Trauma, Optics & Perception
Institution
The Bartlett School of Architecture, UCL
Cinematic and Videogame Architecture MArch
Architecture Announcement
Posted: December 21, 2023
Category
Architecture, Design
Subjects
Video Games
Institution
LAS Art Foundation
Lawrence Lek: NOX
e-flux Announcement
Posted: November 22, 2023
Category
Technology
Subjects
Artificial intelligence, Video Games
Institution
Delfina Foundation
Farah Al Qasimi: Abort, Retry, Fail
e-flux Announcement
Posted: October 2, 2023
Category
Photography
Subjects
Video Games, Everyday Life
Institution
National Museum of Modern and Contemporary Art, Cheongju
Ahn Sungseok: For Everything’s Tranquility
e-flux Announcement
Posted: September 16, 2023
Category
Urbanism
Subjects
Virtual & Augmented Reality, Video Games
The World(end) of Yesterday
Xin Wang
e-flux Criticism
Posted: June 16, 2023
Subjects
Video Games, Television, Extinction, Apocalypse
National Museum of Modern and Contemporary Art, Seoul
Game Society
e-flux Announcement
Posted: May 24, 2023
Subjects
Video Games, Games & Play, Digital Humanities
Synthetic Loopholes
Alice Bucknell
Architecture Essay
Posted: May 17, 2023
Category
Architecture
Subjects
Worldbuilding, Virtual & Augmented Reality, Artificial intelligence, Games & Play, Video Games, The Occult & Mysticism
Singapore Art Museum
Open Systems 1_Open Worlds
e-flux Announcement
Posted: May 5, 2023
Subjects
Digital Humanities, Virtual & Augmented Reality, Video Games
Institution
MAK – Museum of Applied Arts, Vienna
/imagine: A Journey into The New Virtual
Architecture Announcement
Posted: May 4, 2023
Category
Architecture
Subjects
Virtual & Augmented Reality, Video Games, Worldbuilding
Institution
SeMA, Buk-Seoul Museum of Art
NOW WHAT?
e-flux Announcement
Posted: April 25, 2023
Subjects
Video Art, Video Games, Documentary
Institution
Centre Pompidou-Metz
Suzanne Valadon: A World of Her Own
e-flux Announcement
Posted: April 14, 2023
Category
Painting, Psychology & Psychoanalysis
Subjects
Humor & Comedy, Video Games
Institution
Somerset House
Channel presents Morphogenic Angels by Keiken
e-flux Agenda
Posted: March 21, 2023
Category
Film
Subjects
Science Fiction, Video Games
Institution
The Bartlett School of Architecture, UCL
Cinematic and Videogame Architecture MArch
Architecture Announcement
Posted: March 13, 2023
Category
Architecture, Design
Subjects
Video Games
Institution
e-flux Film
Category
Film, Labor & Work
Subjects
Video Games, Eastern Europe, Militarization, Memory
Kunstraum Niederoesterreich
Annual program 2023
e-flux Announcement
Posted: January 27, 2023
Category
Language & Linguistics, Sexuality & Eroticism
Subjects
Human - Nonhuman Relations, Video Games, Queer Art & Theory
Institution
The Modern Art Museum of Fort Worth
I’ll Be Your Mirror: Art and the Digital Screen
e-flux Announcement
Posted: December 21, 2022
Subjects
Video Art, Video Games, Virtual & Augmented Reality
Institution