October 28, 2026–January 31, 2027
Barcelona Catalonia 08002
Spain
On October 28, Boom Crash Candy Crush opens to the public, an exhibition that begins with a question that is as unsettling as it is necessary: what do an apparently innocent video game like Candy Crush, attention economies and contemporary military infrastructures have in common? Behind the endless cascades of colourful candies and the micro-rewards that have turned the game into a global phenomenon lies a system capable of shaping behaviour and transforming everyday actions into information of significant economic value.
The exhibition explores how digitalization and militarization permeate our bodies. From the movement of our fingers across a screen to the position of our neck or the direction of our gaze, our constant relationship with digital devices generates habits and data that feed commercial interests, intelligence systems and surveillance mechanisms. In this context, people become both consumers and producers of information.
Far from being an isolated phenomenon, this process forms part of a much broader transformation. If, during the Industrial Revolution, the logics of capital shaped bodies through factories and machines, today they do so through technologies embedded in nearly every aspect of daily life. Playing games, commuting or consuming digital content all become part of an ecosystem in which value extraction operates almost invisibly. Through the lenses of gaming and surveillance, the exhibition reflects on the erosion of autonomy in an era in which leisure and warfare increasingly share technologies and infrastructures, both in physical spaces and on our screens.
Curated by Joana Moll and Enric Puig Punyet, the exhibition brings together around twenty local and international artists whose works explore the intersections of digital technologies, attention economies, surveillance and militarization.
Beyond exposing these dynamics, Boom Crash Candy Crush proposes an interactive and performative experience that engages visitors through installations, architectures and artistic devices, inviting them to reflect on the physiological, emotional and political consequences of contemporary digital life.
Credits
Artists: Hito Steyerl, Shona Illingworth, May Murad, Jessica Ekomane, Heba Y. Amin, Noura Tafeche, !Mediengruppe Bitnik, Mar Medina + Roc Jiménez de Cisneros + Joana Moll, Mario Santamaría, Aram Bartholl, Faith Holland, aaajiao, Conrad Weise + Kjell Wistoff, YESSi Perse*, César Escudero + Martin Nadal, Sarah Ciston, Asia Bazdyrieva, Ben Grosser and laSADCUM
Curation: Joana Moll and Enric Puig Punyet
Graphic image: Todojunto
Architectonical design: Marina Otero and Andra Muniáin
Architectonical advice: Yaiza Ares
With the collaboration of Domos Barcelona












